I love a good
ghost story as much as the next.
The trick, they can't be tricked.
Either they
or you
must open up. Soon,
or now - when the ghost shows up.
Would be a good time. Wave
a hand
to some seat - let it pick,
give it the choice. It might
surprise you! Let it sit down if
or however it wants to, but
sit it must. We cannot begin
until
we are seated, and ghost
house rules is the ghost
sits first. Now,
Meet its gaze
unblinkingly, stay
your eye (whichever)
fixed upon just one
of its milky or misty pupils,
and do not flinch. The ghost
will not begin until you
do not flinch. The ghost
will not begin, and while
it is not beginning - do not
interrupt it whatsoever!
The ghost must be the one
doing all the not beginning.
Simply
hold
slow. DO NOT HOLD FAST -
a ghost can sense your resistant edge
and it will split like the ghost
of a dove from a dovecote
discovered ages hence,
since abandoned! Do not
hold fast. Slow, and breathe
in even, soundless, easy calm.
The ghost
will begin.
To clarify, it may not be
a good ghost story - I never
guaranteed that. But it will be
a ghost story. This was what
you wanted. The real thing,
warts, chains, a parodic
translucency of flesh
and those insanely
fixed, intent eyes!
They aren't always pretty,
ghost stories. Not always
neat. Not always good
- some are evil. Quite
a few are evil. Even more
though are simply dull
or senseless, meandering
like a spirit lost its way
in the telling - and probably
did! Many of these ghost
storytellers are literally
making it up on the spot!
Trying to hone their craft,
since they no longer remember
enough of life to make stories from.
Counting on the whole sepulchral
voice and ectoplasmic form
to carry the show.
It usually does. Good thing too.
Ghosts wandering dissolute and bodiless,
long years stretching countlessly, may
have grown somewhat lossy and incoherent
when it comes to basic principles of narrative
construction. They're very good at foreshadowing!
Practically everything they say feels like it,
even if only a dark hint or two pay off. Everything
else, though. Pacing, clarity, you may find it
lags, or sags, or at no point makes any sense,
or lacks punch or bite at the end. If so
Do not laugh. Do not clap happily.
Do not express compassion or
empathy. When the story is finished,
if you can tell (do not jump the
gun), take it very seriously
and nod gravely, approvingly
as if this was a most important
story they have passed on. Convey
this with face and manner. Perhaps
- it might be best if you don't
say a damn word. Dare greatly
if you like, but don't say you
weren't cautioned!
I love a good ghost story, but
being alive and vibrant and human
still, you'll probably settle for
a ghost story? You can always
embellish it later. Maybe get
a good ghost story out of it.
Later.
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