If we're going to fix the past, we need
to go in hard
and study what it is,
that actually was,
that happened, then
argue over whether it
should have and why. Was what those people wanted, or
a subterfuge, a sabotage - a failure to
achieve what could have been, or some deliberate
thwart job? And if so by whom,
That, plus the implications and permutations.
What could have been, if only either/or
times the nth degree, and on from there
in orders of descending consequence cascade - if we are serious,
we have to think about these things.
About this task, which we've undertaken
or may be about to: to fix the past, or
at least fix our understanding of it,
perhaps that's a prudent place to start; we need
to get together now
and make plans first, fast,
built to last, and most especially
determined along definite and pre-argued lines,
so we know what the past should be. Then, get
a radical element within the group to construct a time machine
- like we always figured was bound to happen, once you involve
radical elements in these things - into the future, travel to the age
when they'll know whether it's possible to do so, and if so,
probably lose the plot at that point, since
once you've got a time machine, other things seem
proportionally less
important. Next thing
you know you've got to create
some kind of restrictive body of guards
to guard the timestream from major perversions
and watch out for damage done, zero in on where and when
and send a team back
to fix the past.
That's probably our best chance. Now
enough talk.
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